What if Meta's Metaverse losses became OpenSim's budget? CW: long (1,257 characters), Meta Platforms mentioned
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CNBC reported that Meta's Reality Labs, responsible for
The Metaverse Horizons, have made a loss of 3.85 billion dollars in the first quarter of 2024 alone.
Now imagine what OpenSim could have done with that much money. Give itself a thorough overhaul and debugging, even if that means at least a partially rewrite. Hire more developers for that purpose because four spare-time devs can only do so much.
Upgrade from a decades-old OpenGL standard to Vulkan. Implement a new, open-source voice system that doesn't rely on anything external. In fact, develop its own dedicated cross-platform viewer and ensure its on-going development and maintenance, thus facilitating a further split from Second Life. Also, give the Firestorm team its share so they can afford some proper OpenSim-side development.
While we're at it, fund a good alternative to OpenSimWorld, maybe even something that integrates into viewers, as well as the development of the Max bodies and matching accessories.
Dreams would come true. But sorry, old-timers, separating from Second Life won't mean returning to 2011's tech level before there was mesh.
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