Liminal spaces, but styled like classic horror/creepy/spooky/Halloween settings, anyone? CW: long post (1,345 characters), Halloween mentioned, inspired by Halloween, horror literature mentioned
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The Halloween party yesterday gave me an idea for a virtual place that'd really give you the creeps.
A vast liminal space, but it's a gloomy abandoned early medieval castle that feels like Dracula's bedroom or Dr Frankenstein's lab could be around the next corner. The lower levels would be your typical dungeon.
The upper levels, let's just say they could seem like someone has built an enormous Victorian mansion on top of the castle that appears just as gloomy and just as much to be abandoned, and that still doesn't have any windows for some reason. One floor could be a vast library that's its own liminal space.
This would work even better in OpenSim than in Second Life because varsims allow for bigger buildings without sim borders. Unfortunately, neither support procedurally-generated buildings, at least not without jumping through a series of hoops and closing the sim for semi-automated regeneration.
Another disadvantage would sadly be that liminal spaces don't work as well if you see them appear around you bit by bit. Even if you landed in a small room with no windows and a closed door, there's no guarantee that the walls, the floor, the ceiling and the door around you will rez before everything else.
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